Continuing the conversation about co-creation, here was my definition of it last year on Brandshift. This may address several of the comments in the last post concerning what types of products and services could benefit from co-creation. As the following post was written over a year ago, now's the time to update it and perhaps give more examples within each category. Ideas and comments welcome! A lot has been written in the past year on the topic, but I find it more fun to co-create the idea of co-creation.
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(2.12.05) Thanks to everyone's contributions on defining the concept of co-creation (here and here), I think we're arriving at a pretty good place. Here's where my head's at now:
"An open, ongoing collaboration between employees and customers to define and create products, services, experiences, ideas and information."
Open brings in the idea of transparency, so that non-participants can easily see the collaborative process. This, in my mind, eliminates traditional customer research from the definition.
Ongoing implies that it's not a one-time shot at obtaining customer input and then taking the rest of it in-house. Anyone can participate at any time.
Collaboration brings in the spirit of teamwork. Employees and customers are peers in the process. In many cases, the company simply serves as a facilitator of the process.
Products are probably the most clear-cut application for co-creation: open-source software, Lego Factory, Google's API. We could add Wikipedia to this list as a co-created encyclopedia (although it would also apply to information and ideas).
Information is probably the next obvious application: epinions.com, Amazon.com, MarketingProf's Idea Exchange.
Experiences: This gets a bit more fuzzy. A good example is probably Apple iTunes/iPod customized playlists... the company provided the tools to allow customers to create their own music experience. We could get really fuzzy here and say that because a brand is an idea in the minds of customers, then all brands are co-created. But I won't say it, because I think it's confusing the issue. Any more tangible examples of co-created experiences?
Services: This is another tough one. Typically a service company exists to do something that a customer doesn't want to do. Again, would love some ideas on how service companies could work with customers to co-create.
Ideas: What we're doing now, co-creating this definition of co-creation.
good site
Posted by: B2b | October 27, 2006 at 12:59 AM
I was involved with a few of the big European telcos at the back end of last year helping to put together a project that would enable the average person to co-create City guides and similar applications that grow out of everyday life, experience and observation. Imagine that 20 second burst from your mobile phone camera uploaded to a server that paginates it into a comprehensive guide of SF, for example. I'm sure we'll see more of that kind of application. Think eGovernment.
Posted by: Haydn | May 18, 2006 at 07:48 AM
Dear Jennifer,
Marketing services is full of co-creation.
F. i., market research and tools to measure media usage were and still are are co-created by service companies and - mostly big spending - clients like P&G.
New magazines could not be launched without cooperation from risk taking advertisers.
Posted by: Andre | May 15, 2006 at 12:53 PM